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− | You know the whole thing about Avatar's story as being done before is actalluy kind of a lame criticism. Yeah, similar stories have been told, so it's not like it broke any story telling barriers but let's face it, there are literally, what, a dozen or so (18, if I remember correctly) different types of stories in the world (by this I mean; man versus God, man versus nature, man versus man, etc.) Despite this there are still thousands of stories are in existence. Take Romeo and Juliette- that story is everywhere but with different characters, slightly different plots and slightly different endings. Guy likes girl, guy loses girl then maybe happy ending or maybe sad ending; depending on the writer, culture, moral lesson to be learned, etc. A handful of stories turned into thousands- the point here folks, is that it's not the story itself but the journey the reader/ watcher/ listener sees/ hears/imagines. And no, I'm not saying you have to like Avatar, you can hate it or love it as much as you want but don't hate it or love it JUST because of the story is like any other thing out there. There are after all some stories that don't click well for some people and by the same token there are some stories that click well with others.
| + | In order to implement the open sound system on systems using the [http://code.google.com/p/k486/ K486 kernel], it is necessary to ensure that the kernel build options are set as follows: |
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| + | MTRR (Memory Type Range Register) support (MTRR) [Y/n/?] n |
| + | x86 PAT support (X86_PAT) [N/y/?] n |
Latest revision as of 20:50, 6 October 2012
In order to implement the open sound system on systems using the K486 kernel, it is necessary to ensure that the kernel build options are set as follows:
MTRR (Memory Type Range Register) support (MTRR) [Y/n/?] n
x86 PAT support (X86_PAT) [N/y/?] n